disclaimer: The text generated is random, based on templates and lists. Some will
be silly, some might even be offensive (not intentionally, just unanticipated word combinations). Sometimes
there are gender-specific terms. Please, use your own judgement and filter or change as necessary for your
purposes. Use whatever inspires you!
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Random Words (x 100)
force
putting
listen
care
season
make
plant
independence
sand
laborer
stand
market
effort
capacity
bricklayer
personnel
radio
control
stage
thorn
marketer
linen
million
trowel
ordination
hear
envy
chief
twister
form
lower
underwriting
happen
amount
loose
pudding
mechanism
wish
taste
basketball
draw
unemployment
ride
think
ensure
kennel
catch
provider
bathhouse
come
supernatural
protect
stop
statute
jerk
rain
regulation
cashew
break
be able
mercury
shift
rice
follow
bear
familiar
understand
ask
dot
sugar
figure
language
swim
hate
homosexual
goodwill
bang
pull
shake
sign
double
normal
fly
create
last
colonialism
taxi
write
mobility
mask
end
begin
talk
bar
millet
improvement
read
scout
take
shoot
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Change selection (or hit Refresh)...
Attitudes
An attitude towards or about another character.
5102050
Character
Character and Personality Traits.
5102050100
Dialogue
Lines of dialogue. For games like "Papers".
5102050100500
Epic Names
Epic names for heroes and villains. Some are a little odd :)
5102050100500
Mood
Different 'moods' to inspire a scene.
5102050
Occupation+trait
Jobs with a trait. E.g. "A Happy Farmer".
5102050100500
Opening Lines
Opening line of a story. For games such as "Typewriter".
5102050100500
Place Names (invented)
Randomly created place names.
5102050100500
Relationships
A relationship between two characters. A common scene starter.
5102050100500
Similes
Comparison of two things, with an ellipsis. Complete the simile by explaining how the two things are alike.
5102050100500
Sins and Virtues
The 7 deadly sins and 7 heavenly virtues.
1714
What I Think You Think
Character believes something about how the other feels (true or not).
5102050
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